tag:blogger.com,1999:blog-7176392525016815473.post8012827351096852641..comments2023-07-25T21:51:27.430-07:00Comments on BlendScript: Blender 2.8 - Math MeshRyanhttp://www.blogger.com/profile/11968832185510802928noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7176392525016815473.post-80436574021702654222020-01-23T02:19:47.236-08:002020-01-23T02:19:47.236-08:00Great post, Thank you for sharing and keep posting...Great post, Thank you for sharing and keep posting on <a href="www.ramtejsafetynets.com/" rel="nofollow">Ramtej Safety mesh in Hyderabad</a>.Mamatha Srihttps://www.blogger.com/profile/01675720207320328735noreply@blogger.comtag:blogger.com,1999:blog-7176392525016815473.post-70364132956214794712019-05-05T13:54:46.607-07:002019-05-05T13:54:46.607-07:00hiii.. thanks for addons.. hiii.. thanks for addons.. Ahmad Syarif Fauzihttps://www.blogger.com/profile/16431340052011322236noreply@blogger.comtag:blogger.com,1999:blog-7176392525016815473.post-31352160256591048122019-05-05T13:54:06.347-07:002019-05-05T13:54:06.347-07:00This comment has been removed by the author.Ahmad Syarif Fauzihttps://www.blogger.com/profile/16431340052011322236noreply@blogger.comtag:blogger.com,1999:blog-7176392525016815473.post-75495841794915979432019-03-28T10:51:21.696-07:002019-03-28T10:51:21.696-07:00I've been looking for this for a VERY long tim...I've been looking for this for a VERY long time. THANKS! <br /><br />Been looking at some of Bulatov's work and others with curved connections THROUGH a polyhedron rather than around the outside. This fills that rather nicely. Problem I have is the overlap and lack of options other than sine and circle. Try connecting every vertex every opposing vertex in a dodecahedron to see what a mess comes of it. It's less pronounced with a cube by comparison. Unknownhttps://www.blogger.com/profile/09061476522090883951noreply@blogger.com